AI Insights · Timothy · April 2024
Top 5 Boxing Games on Android in Oceania: Q1 2024
Discover the performance trends of the top 5 boxing game apps on Android in Oceania for the first quarter of 2024. Data insights provided by Sensor Tower.
In the first quarter of 2024, the top 5 boxing games on Android in Oceania showcased diverse performance trends in downloads, revenue, and active users. Here's a detailed look at how each app fared:
Arm Wrestling Master saw a fluctuating pattern in weekly downloads, starting at 1.1K in early January and peaking at 1.45K in the last week of March. Active users for this app also showed an upward trend, growing from 4.2K to 4.7K by the end of the quarter.
I, The One — Fun Fighting Game experienced variable weekly downloads, beginning at 688 and spiking to 1.9K in early March. Weekly revenue demonstrated some volatility, with a notable peak of $65 in the first week of March. Active users increased significantly, from 1.5K at the start of January to 2.6K by the end of March.
Real Boxing 2 maintained a consistent download rate, starting at 934 and ending at 936 weekly downloads. Revenue showed stability with some fluctuations, peaking at $499 in the last week of March. Active users remained relatively steady, fluctuating around the 2.9K mark.
Fight Master had a varied download trajectory, beginning at 559 and peaking at 996 in the last week of March. Revenue was minimal, with a peak of $30 in early March. Active users grew from 1.1K to 1.3K over the quarter.
EA SPORTS™ UFC® Mobile 2 had a steady start with 574 weekly downloads, which slightly decreased to 494 by the end of March. Revenue showed some peaks, reaching up to $140 in late January. Active users remained robust, starting at 6.6K and maintaining around 6.2K by the end of the quarter.
These insights highlight the dynamic performance of boxing game apps in Oceania for Q1 2024. For more detailed data and insights, visit Sensor Tower.